Fossil
An old man's vision of a drowning world is clouded. He decides to take radical actions inflicting damage to his surroundings. Instigating a self-destructive chain of events, coming from the dark abyss of his subconsciousness.
An old man's vision of a drowning world is clouded. He decides to take radical actions inflicting damage to his surroundings. Instigating a self-destructive chain of events, coming from the dark abyss of his subconsciousness.
A compilation of avant-garde artwork and talent of the mid to late 20th century hosted by Ryuichi Sakamoto.
a life size stop motion child puppet races through memories and daydreams reflecting on the cyclical nature of life.
An exploration of entering and leaving consciousness from the perspective of non-human bodies trapped in everlasting cycles of abuse.
In an indeterminate future, forbidden memories challenge a database containing all human memories. An experimental cinematic search between past and future, fiction and fact, Prishtina and Tirana. The future, a glitch.
This film was made out of the capture of a live animation performance presented in Rome in January 2005 by Pierre Hébert and the musician Bob Ostertag. It is based on live action shooting done that same afternoon on the Campo dei Fiori where the philosopher Giordano Bruno was burned by the Inquisition in 1600. A commemorative statue was erected in the 19th century, that somberly dominate the market held everyday on the piazza. The film is about the resurgence of the past in this place where normal daily activities go on imperturbably. The capture of the performance was reworked, shortened and complemented with more studio performances.
A creature is born from the cosmos. In his journey through the void he searches for what it means to be human. Marching he soon finds himself chased by the chaos that comes along with finding a safe home-ground.
A document of energy forms in states of vibrating transmutation, this audio-visual composition uses LEDs, strobes and torches to create a mechanical "light-score."
An homage to Len Lye and Jules Engel, Terra Incognita is a hand-drawn animated abstraction in three parts.
A meditation on the inevitable deterioration of certain traditional values that have been established (or destroyed) throughout civilization. This elegiac account uses symbolic representation from natural elements in order to convey the inevitability of remembering the social and cultural erosion, and places a layer of texture in front of the elliptical glimpses of imagery, separating the viewer from the past. The re-occurring image of flames remains untouched by the erosion aspects of reticulation, ultimately alluding to nature's powerful quality.
An old woman is carrying shopping bags. A child with a gun is riding a scooter. Birds are flying. A city is falling. A party is lit.
A nomadic homunculus ranger lives in the derelict wastelands of Neo Kansas City 2, where they barely survive and make friends, despite the constant chaos.
A collaboration between Kadet Kuhne & Alba G. Corral.
An ultra-realistic, multiplayer FPS game follows a group of mercenaries using baby faces as avatars. Tasked with entering mansions of the rich and powerful, players must explore every rabbit hole before time runs out.
Experimental documentary focusing on the design of the buildings of the Technical High School in Eindhoven. Through the visual means of film and the technical possibilities of camera and photography, reality becomes pure abstraction.
Experimental video art set to the track "Place I Know/Kid Like You" by Arthur Russell.
No overview found
No overview found
The corner of a street is matched and mixed with the chant of a bird recorded on that same street. A symbiotic relationship is triggered: the rapid and successively repetitive montage cuts between the image of the street and the corners of the video frame itself produce new textures and shapes in our brain, whilst the sound follows the same rhythmic movements by emphasizing different “corners” (frequencies) from the bird’s singing. The energetic potency stemming from the junction of these elements creates a new image that is almost tactitle, maleable and rippling. The result is a somewhat humorous operation of the portuguese word "corner" throughout the different stages of making the piece, finally unveiling a piercing physical and kinetic experience for all the corners of our eyes and ears.
An AI takes millions of inputs and rehashes them into something semi-new. The same thing human brain does when sleeping. Humans call it "dreams".