
15 Apr 2002

Cube 2: Hypercube
Eight strangers awaken with no memory, in a puzzling cube-shaped room where the laws of physics do not always apply.
cyborg 1
cyborg 2
produto alimenticio 1
produto alimenticio 2
15 Apr 2002
Eight strangers awaken with no memory, in a puzzling cube-shaped room where the laws of physics do not always apply.
09 Jul 1982
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
14 Apr 1999
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
11 Aug 2006
When the dead discover a means to contact the living through electronic devices, cellphones and computers become open gateways to monstrosities and destruction.
24 Jan 1997
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
01 Sep 2022
Explores the world of body image through the eyes of children and covers topics including diversity, social media, photoshopping, the influence of media and positive role models.
10 Nov 2016
Popular teen video-bloggers became digital persons after being «hacked» by evil computer virus. They need to find their way back home from this «digital trap».
26 May 1995
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
01 Jan 2001
A feature-length documentary about the Free Kevin movement and the hacker world.
24 Mar 2006
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
23 Jan 2017
Uncompromising millennial radicals from the United States and the United Kingdom attack the system through dangerous technological means, which evolves into a high-stakes game with world authorities in the midst of a dramatically changing political landscape.
03 Jun 1983
High school student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Department of Defense's war computer and initiates a confrontation of global proportions. Together with his friend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
02 Feb 2021
Explores the meaning of fame and influence in the digital age through an innovative social experiment. Following three Los Angeles-based people with relatively small followings, the film explores the attempts made to turn them into famous influencers by purchasing fake followers and bots to “engage” with their social media accounts.
31 Mar 1999
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
01 Jan 2019
Richard Clay, art historian and expert on semiotics and iconoclasm and the interplay between new technology and shifts in meaning, compares and contrasts cultural symbols from across the centuries, unpicking iconic images, music, and other cultural outputs to explain where ‘stickiness’ comes from.
12 Jan 1996
Jobe is resuscitated by Jonathan Walker. He wants Jobe to create a special computer chip that would connect all the computers in the world into one network, which Walker would control and use. But what Walker doesn't realize is a group of teenage hackers are on to him and out to stop his plan.
06 Oct 2000
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
01 Sep 2023
Fame driven Ken Dean becomes the subject of a documentary when he attempts to start a pornography company. Following the failure of the company, Ken uses his father's religious music to start a Christian rock band but finds himself trapped in a gay conversion cult.
07 Jun 2018
Italy’s biggest political party, the Five Star Movement, promotes direct democracy through internet voting. Five Star Movement uses a digital platform named Rousseau, that allows Movement’s members to vote online and express their opinion on various issues. But who governs this data?
21 Jan 2001
Friends since high school, 20-somethings Kaleil Isaza Tuzman and Tom Herman have an idea: a Web site for people to conduct business with municipal governments. This documentary tracks the rise and fall of govWorks.com from May of 1999 to December of 2000, and the trials the business brings to the relationship of these best friends. Kaleil raises the money, Tom's the technical chief. A third partner wants a buy out; girlfriends come and go; Tom's daughter needs attention. And always the need for cash and for improving the site. Venture capital comes in by the millions. Kaleil is on C-SPAN, CNN, and magazine covers. Will the business or the friendship crash first?