Of Games & Escapes
Of Games and Escapes is a psychological drama about Patrick McBride, a career salesman and amateur board game developer, who needs to make a difference in the world before he ends his own.
Set in Tokyo's otaku mecca Akihabara, "Akihabara@DEEP" tells the story of five otaku who drop out of society and end up founding their own successful IT venture called Crook. But Nakagomi, president of an influential electronics company called Digital Capital, will do anything to get his hands on Crook.
Of Games and Escapes is a psychological drama about Patrick McBride, a career salesman and amateur board game developer, who needs to make a difference in the world before he ends his own.
Rama, a 16 year old teenager, must face reality after a tragic accident that left his mother in a coma. With the help of Artificial Intelligence (AI), Rama and his father try to face their new reality.
As the city is locked down under quarantine, Alice finds out that the people that died from the previous incident at the Umbrella Corporation have turned into zombies. She then joins a small band of elite soldiers, who are enlisted to rescue the missing daughter of the creator of the mutating T-virus. Once lack of luck and resources happen, they begin to wage an exhilarating battle to survive and escape before the Umbrella Corporation erases its experiment from the face of the earth.
David, a robotic boy—the first of his kind programmed to love—is adopted as a test case by a Cybertronics employee and his wife. Though he gradually becomes their child, a series of unexpected circumstances make this life impossible for David.
It's been 10 years since John Connor saved Earth from Judgment Day, and he's now living under the radar, steering clear of using anything Skynet can trace. That is, until he encounters T-X, a robotic assassin ordered to finish what T-1000 started. Good thing Connor's former nemesis, the Terminator, is back to aid the now-adult Connor … just like he promised.
Liquidated after discovering a corporate conspiracy, mild-mannered graphic artist Patience Phillips washes up on an island, where she's resurrected and endowed with the prowess of a cat — and she's eager to use her new skills... as a vigilante. Before you can say "cat and mouse", handsome gumshoe Tom Lone is on her tail, fascinated by both of her personas.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
A group of scientists are sent on a mission to destroy unstable planets. Twenty years into their mission, they have to battle their alien mascot as well as a "sensitive" and intelligent bombing device that starts to question the meaning of its existence.
High School student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Defense Department's war computer and initiates a confrontation of global proportions. Together with his girlfriend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
In 2035, where robots are commonplace and abide by the three laws of robotics, a technophobic cop investigates an apparent suicide. Suspecting that a robot may be responsible for the death, his investigation leads him to believe that humanity may be in danger.
Cartman's deeply disturbing dreams portend the end of the life he knows and loves. Meanwhile, the adults in South Park are wrestling with their own life decisions, as the advent of AI is turning their world upside down.
An effervescent musical about one of the most unlikely couples seen on screen: two Otaku intent on hiding their nerdiness from their colleagues!
In the not-too-distant future, androids have come into common usage. However, treating androids on the same level as humans is frowned upon, and there is constant paranoia surrounding the possibility of robots defying humans, their masters. Those who appear too trustworthy of their androids are chided and labeled as "android-holics". Rikuo Sakisaka, who has taken robots for granted for his entire life, one day discovers that Sammy, his home android, has been acting independently and coming and going on her own. He finds a strange phrase recorded in her activity log, "Are you enjoying the time of EVE?". He, along with his friend Masakazu Masaki, traces Sammy's movements and finds an unusual café. Nagi, the barista, informs them that the café's main rule is to not discriminate between humans and androids. While Rikuo tries to reveal Sammy's intentions, he begins to question the legitimacy of the fear that drives humans to regard androids as nothing more than mere tools.
In 2020, when a French robotics student investigates his mother's guarded secret about his true Armenian identity, he jeopardizes his university AI competition to travel to Artsakh and gets entangled in an unexpected full-scale war where he must rely on the evolving consciousness of his AI creation to save his life and learn the truth.
Man see the different abstract pictures after his heart was killed by madness witch with big ass.
The adventures of a group of explorers who make use of a newly discovered wormhole to surpass the limitations on human space travel and conquer the vast distances involved in an interstellar voyage.
Two leading computer scientists work toward their goal of Technological Singularity, as a radical anti-technology organization fights to prevent them from creating a world where computers can transcend the abilities of the human brain.
The first installment of the ARK Trilogy, adapted from Cui Lei's science fiction novella, Guide to Quantum Civilization. It focuses on a near-future story of Eve, an artificial intelligence robot during the quiet arrival of the four-dimensional beings, who fabricate a perfect set of lies by using the mystery of Kevin's origins, to shatter Darwinian evolution theory and leads everyone to believe that the Earth is merely an "ark" system, that triggers the beginning of a chronicle of the exploring the mysteries of human origins and extraterrestrial civilizations.
Adem lives a repetitive and monotonous life until he finds himself caught between reality and a virtual world. In this perplexing realm, he encounters an AI assistant that forces him to confront his past. As Adem interacts with the AI and unravels the mysteries surrounding him, he begins to question his own identity and the very nature of his existence. This journey into the unknown challenges everything he thought he knew and leads him on an unexpected path that will change his life forever.