TANK S.W.A.T. 01
Masamune Shirow presents a story about the Dominion Tank Police dealing with terrorists taking over the NT Building with AI driven tanks.
What if what you believe is actually true?
A man finds out that what he believes is actually true but this knowledge comes at a price.
Masamune Shirow presents a story about the Dominion Tank Police dealing with terrorists taking over the NT Building with AI driven tanks.
In the year 2200 an interstellar war is held where the weapons most frequently used are the psychic capacities. The hero, Zero, son of an earthling and an extraterrestrial, the prince and last survivor of a clan of magicians. He will fight against the army of the Manjidara empire, whose forces are such as its head ambition to control the whole universe.
Universal Century 0087, Char Aznable has now become the leader of the AEUG. Scirocco, the man from Jupiter, schemes to seize control of the Titans. Haman, the Axis leader, is attempting to restore the Zabi family. Through politics and strategy, these three powers struggle for dominion over the Earth Sphere. The war builds to a deadly endgame around the space colony Gryps 2, which has been converted into a giant laser cannon. What destiny awaits Kamille at the end of the conflict? This is the final part of the Mobile Suit Zeta Gundam feature trilogy, which features enhanced animation and theme songs by GACKT.
Captain Nemo has built a fantastic submarine for his mission of revenge. He has traveled over 20,000 leagues in search of Charles Denver - a man who caused the death of Princess Daaker. Seeing what he had done, Denver took the daughter to his yacht and sailed away.
Scientists try to prevent a collision between Earth and a planet that is heading for it.
An alien slave crash-lands in New York City while being pursued by two Men in Black bounty hunters. His attempt to find a place for himself on Earth parallels that of the immigrant experience.
On a lush tropical island, working under a secret government charter, Martin Drake has not only grown sprawling acres of giant vegetables, but inadvertently spawned two mammoth reptiles as well. Now they've broken free of their enclosures, and Drake has only one option: kill the creatures before word gets back to Washington and they close him down. When Drake's first team of well-armed mercenaries gets wiped out within hours of setting down in the jungle, he turns to one lone hunter, The Cajun, to go in single-handedly. But will The Cajun be cunning enough to find the creatures and destroy them before they turn the blue waters red with the blood of tourists. The only hope is to bring the monsters together and make them fight. When one emerges victorious, that will be the time to strike and kill the other. It's a risky plan, but ultimately the only one that may work. One of David Carradine's last movies.
Yellow or Adicolor Yellow is a 2006 futuristic short film by director Neill Blomkamp, written by Terri Tatchell and Blomkamp. It was produced at the request of sportswear maker Adidas as a part of its "Adicolor" viral ads campaign, in which advertising agency Idealogue gathered seven directors, assigning a different color to each of them, and asked them to produce a feature based on their emotional and creative response to the given color, later to be distributed in the form of podcasts. The four-minute film, shot by Trent Opaloch in Blomkamp's usual handheld camera mockumentary style, deals with an Israeli robotic globe-trotter gone rogue.
A trio of interweaved transgressive tales, telling a bizarre stories of suburban patricide and a miraculous flight from justice, a mad sex experiment which unleashes a disfiguring plague, and the obsessive sexual relationship between two prison inmates.
The film follows a 'tempbot', a robot assigned for a short period of time at an ordinary office, and his romantic endeavours with the Human Resources manager.
Two cutting-edge scientists give 'birth' to a Neanderthal—the first to walk the earth for some 35,000 years—in order to attempt to answer these questions. Part 'normal' child, part science experiment, William’s 'parents' struggle with the best way to raise him. As William grows toward adulthood, he is educated in the human experiences of love and intimacy. But his primitive impulses begin to emerge the more he tries to conform to human expectations, leading to tragic consequences for him and his loved ones.
Once again someone from the future has come back to create an army of Trancers, human zombies who do what they're told without question or pause. Now officer Jack Deth, a cop from the future stranded in the past, must once again go forth to stop them. This sci-fi action sequel chronicles his courageous actions as he struggles to save the future. His difficulties are compounded when his boss sends his first wife back from the future to help Deth who has unfortunately, married a 20th-century girl.
The Prometheus has dropped out of orbit. Communications and life support systems are down. Situation Critical: Status of Crew and Prisoner unknown. With orders to catch their Alien Prisoner alive the surviving crew of the spaceship Prometheus pursue a dangerous game of cat-and-mouse with their escaped prisoner on a deserted and barren planet. But, who is the hunter and who is its prey?
In the future, an Ex-Soldier is placed in virtual exercises to cure his Post Traumatic Stress Disorder. In the simulations, he sees glimpses of a mysterious girl, presumably someone from his past. When a Stranger appears in his facility offering answers, the Soldier finds himself once again asked to kill, this time for her...
Over centuries humans have been mysteriously disappearing with no explanations, just hushed whispers in the dark. On the surface Prophet Hills seems like a perfect place to live and raise a family, but Danny Kessler (Baldwin) has seen better days. This is one man's journey to find the culprit of the ultimate sacrifice he's endured. He must face his demons and go back to the place that has haunted him. He must convince family, friends and townspeople that something is not right in Prophet Hills. He must make them believe that something evil is living beneath their own backyards.
In 1938, John Patton Jr. found the key to our darkest secret–an anomalous skeleton neither animal nor man. Uncertain of its implications, Patton hid the discovery away from the world—though never forgetting what he found. Seventy years later, his grandson Gardner is forced to come to terms with his grandfather’s past, a man he never knew but in whose footsteps he inevitably follows. When his cousin, controversial documentarian Bart Thompson, arrives for a seemingly routine shoot, Gardner is eager to lend a hand. He soon learns, however, that Bart isn’t back just to shoot a movie–he wants to find the “discovery” their grandfather buried nearly seventy years before, and prove what he claimed was true. As his skepticism fades, and the lure of mystery grows, Gardner becomes distant from his foundations, including his live-in girlfriend Kelsey. Losing himself to the adventure, Gardner is hypnotized by a single possibility—that this “discovery” could be a direct link to God.
Bug wants to be a Starship Ranger, but there's one thing they are he's not... human! On a far off world, one small alien bug sets out to find love and save the universe! So get ready because the Future is Now!
It's an invasion of the most personal and terrifying kind. When a meteorite crash lands onto a Boston college campus and an alien beast is released, only one man understands its mission to mate. From the depths of an all girls college, the grotesque monster stalks his prey in a cat-and-mouse chase until the final conflict where only one species can survive.
The year is 2049. 200 years after the great Californian goldrush. The new generation of gold diggers are just as full of gold fever as their ancestors.
Virtual reality. Murder. Werewolves. And teen girls! In a future where nothing is as it seems, can old legends come true? In the near future, humans will communicate almost exclusively through monitors, making real interaction a rarefied and weak occurrence for those living in a near totalitarian society. In this new world of communication, children are only allowed to interact personally on school grounds. So when a serial killer starts slaughtering junior high children the communication routes go under further surveillance. And despite all the safeguards put in place to avoid physical interaction, the killer's latest victim turns out to have been in contact with three young girls: Tsuzki Mio, a certified prodigy; Matsuno Hatsuki, a quiet but opinionated classmate; and Kouno Ayumi, her best friend. And as the girls get caught up in trying to quell curiosity under such terrorist scrutiny, Hatsuki learns that there is much more than meets the eye of their monitored communications.