Rats
Based on Robert Sullivan’s bestselling book, Morgan Spurlock and his team travel around the world to bring viewers face to face with rats while delving into humans’ complicated relationship with the creepy creatures.
Video Games, Violence & the Culture of Militarism
For years, there has been widespread speculation, but very little consensus, about the relationship between violent video games and violence in the real world. Joystick Warriors provides the clearest account yet of the latest research on this issue. Drawing on the insights of media scholars, military analysts, combat veterans, and gamers themselves, the film trains its sights on the wildly popular genre of first-person shooter games, exploring how the immersive experience they offer links up with the larger stories we tell ourselves as a culture about violence, militarism, guns, and manhood. Along the way, it examines the game industry's longstanding working relationship with the US military and the American gun industry, and offers a riveting examination of the games themselves -- showing how they work to sanitize, glamorize, and normalize violence while cultivating dangerously regressive attitudes and ideas about masculinity and militarism.
Based on Robert Sullivan’s bestselling book, Morgan Spurlock and his team travel around the world to bring viewers face to face with rats while delving into humans’ complicated relationship with the creepy creatures.
Shots fired inside a club frequented by black Brazilians in the outskirts of Brasilia leave two men wounded. A third man arrives from the future in order to investigate the incident and prove that the fault lies in the repressive society.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
A riveting expose about the personalities of murderers and their motives. This 72 minute film covers the McDonalds' restaurant massacre, President Reagan's assassination attempt, serial murderer Henry Lee Lucas and others.
From the makers of Console Wars comes the origin story of the GameStop stock market phenomenon, featuring exclusive access to the original players who lit the fuse on a historic amateur investor uprising. Spotlighting the human side of a sensational business drama, this documentary is a David vs Goliath tale about ordinary people waking up to the power they have in numbers.
3D Realms has teamed up with some of the most iconic legends behind one of the oldest genre of video games to bring you a piece of gaming history like no other.
The rise and fall of Commodore computers in the 70s and 80s as described by the people who created the companies and technologies.
This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.
a collection of different shots comprised a fictionalized, but highly detailed of the america's west. where civilization meets nature in an illusion of history.
As we start a new era with Counter-Strike 2, we remember the golden years of CS:GO and it's heroes. The past 10 years have taken us from bedrooms to sold out arenas. But how did this all come to be? A journey that began all the way back in 2012 with the release of Counter-Strike: Global Offensive.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
A feature-length documentary on local video game stores and the final days of physical media.
Daniel lives in Bernau, a small town north of Berlin.This film tells this 21-year-old’s story and describes the radical right-wing milieu in which he grew up. In his candid portrait of how right-wing radicalism breeds, Daniel explains how difficult it is to break out of a vicious circle of violence, self-hatred and a right-wing extremist frame of mind.
Somewhere on the internet is a land where communities pretend to live out a survivalist fiction. The avatars of the directors of Knit’s Island spent 963 hours there, creating a fascinating film resulting from their encounter with these communities. The “players” reveal their fears and fantasies, in an at times unsettling blurring of the real and the virtual.
To cap off Bungie's 20th Anniversary festivities, the team has assembled a near hour long documentary covering the studio's past, present, and future. Featuring insight from the team -- including their ever illusive Creative Director, Jason Jones -- and interviews from key industry veterans and luminaries, "O Brave New World" is both a celebration of Bungie's legacy and a love letter to the community of gamers who have embraced Bungie's games for two incredible decades.
Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
It's quite incredible: this girl is a loving, faithful wife, never a slip or a glance out of place, and now she's met 6 lovers in three months! It's because she leads a double life: on the one hand, cushy evenings at home with her little husband, and on the other, torrid evenings flirting with hotties under the pseudonym Quecoeur. And the husband? He says nothing. Or not much, but he's watching. This is "Second Life" (SL for those in the know): the chance to build a new, more exciting life on your computer...
In celebration of its 10th anniversary, Geoff Keighley sits down with Creative Director Ken Levine and Director Shawn Robertson for a feature-length retrospective discussion about the origins of Bioshock.
Earl Kenneth Kaufmann is the Scary Guy. Banned and kicked out here and there. Because of his looks. A motivation trainer and speaker who campaigns worldwide to eliminate hate, violence, prejudice, and bullying in schools and corporations. In addition to being a tattoo shop owner, comic, entertainer, inspirational speaker, and performance artist.