Buried
Paul is a U.S. truck driver working in Iraq. After an attack by a group of Iraqis he wakes to find he is buried alive inside a coffin. With only a lighter and a cell phone it's a race against time to escape this claustrophobic death trap.
Never follow the white rabbit
A couple meet after a bad breakup, but things are not what they seem.
Paul is a U.S. truck driver working in Iraq. After an attack by a group of Iraqis he wakes to find he is buried alive inside a coffin. With only a lighter and a cell phone it's a race against time to escape this claustrophobic death trap.
A schoolteacher, stuck in a teaching post in an arid backwater, stops off in a mining town on his way home for Christmas. Discovering a local gambling craze that may grant him the money to move back to Sydney for good, he embarks on a five-day nightmarish odyssey of drinking, gambling, and hunting.
A haunted woman named Ida journeys from Germany to Jordan, to an eerie and deserted port town on the Red Sea where her partner, Ismail, recently disappeared. Wandering through desolate bars, hotels, and offices, Ida attempts to feel Ismail’s presence one last time and to say goodbye.
Three individuals try to survive the night, the masked killer, and each other.
A new team of paranormal researchers has come to the hotel to investigate its murder-soaked past; the puppets -- led by a new member, Torch -- shed some light on the matter, as they tunnel, burn, strangle and hook to survive.
Set in 1934 Siam, the story involves a young pregnant woman named Nualchan who's searching for her missing husband. She comes to stay in the spooky rural mansion of a widow, Runjuan.
3 robot-themed episodes from various Scooby-Doo series. First stop is Cyber Gulch, where the Mystery, Inc. gang must solve the riddle of the man-a-trons or get terminated in Go West, Young Scoob. En route to Florida, Freddy runs into a real Monster Truck at a championship stock car race in Gentlemen, Start Your Monsters. Buckle up for a roller-coaster ride of fun and fear in Foul Play in Funland when the gang discovers a fully operated amusement park...with nobody in it! Will they find the phantom in the Hall of Mirrors? Stay tuned for more escapades with Scooby-Doo - and watch out for those robots!
Based in Jacksonville, Oregon in the year 1992, life changes for the worst. People start going crazy, violent, cannibalistic, tearing the world apart. We follow Erin, a quiet young teenager through a post-apocalyptic world. Facing struggles not even your worst enemy should face. Mystery and menace have taken control of their lives. From getting ripped apart, broken down, hurt and scared. Erin and Jacob always find their way back to each other.
A room in an anonymous hotel has a profoundly dark effect on all who stay there.
A family rents their home to unsuspecting tourists to satiate the monster that lives in its very walls.
In Haiti, a wealthy landowner convinces a sorcerer to lure the American woman he has fallen for away from her fiance, only to have the madman decide to keep the woman for himself, as a zombie.
A young zombie named Otto appears on a remote highway. He has no idea where he came from or where he is going. After hitching a ride to Berlin and nesting in an abandoned amusement park, he begins to explore the city. Soon he is discovered by underground filmmaker Medea Yarn, who begins to make a documentary about him with the support of her girlfriend, Hella Bent, and her brother Adolf, who operates the camera. Meanwhile, Medea is still trying to finish Up with Dead People, the epic political-porno-zombie movie that she has been working on for years. She convinces its star, Fritz Fritze, to allow the vulnerable Otto to stay in his guest bedroom. When Otto discovers that he has a wallet that contains information about his past, before he was dead, he begins to remember details about his ex-boyfriend, Rudolf. He arranges to meet him at the schoolyard where they met, with devastating results.
Dr. Leon Kravaal develops a potential cure for cancer, which involves freezing the patient. But an experiment goes awry when authorities believe Kravaal has killed a patient. Kravaal freezes the officials, along with himself. Years later, they are discovered and revived in hopes that Kravaal can indeed complete his cure. But human greed and weakness compound to disrupt the project.
The mutilated body of a six year old girl is found in a water hole. The girl is identified as the missing daughter of Claudia. However, only two peices of evidence could be used to identify her; a bracelet with her name on it near the crime scene, and the fact that her right leg was three inches longer than her left. All other methods of identification were removed from her body. Five years later Claudia, now addicted to tranquilizers, receives a phone call from someone claiming to be her daughter, asking for her mother to come find her before 'they' kill her. Other mysterious clues show up, further indicating that Claudia's daughter is indeed still alive, and very much in danger. Claudia, a run-down ex-cop, and a parapsychology reporter put together the clues to discover Angela's whereabouts
A woman travels to a remote village in the Dutch countryside to find her friend who has mysteriously disappeared.
Freddy Krueger is resurrected from his apparent demise, and rapidly tracks down and kills the remainder of the Elm Street kids. However, Kristen, who can draw others into her dreams, wills her special ability to her new friend, Alice.
Alice finds the deadly dreams of Freddy Krueger starting once again. This time, the taunting murderer is striking through the sleeping mind of her unborn child.
In 2176, a Martian police unit is sent to pick up a highly dangerous criminal at a remote mining post. Upon arrival, the cops find the post deserted and something far more dangerous than any criminal — the original inhabitants of Mars, hellbent on getting their planet back.
During a hallucinatory incident, Kristen Parker has her wrists slashed by dream-stalking monster, Freddy Krueger. Her mother, mistaking the wounds for a suicide attempt, sends her to a psychiatric ward, where she joins a group of similarly troubled teens.
When a hunter sent back to the prehistoric era runs off the path he must not leave, he causes a chain reaction that alters history in disastrous ways.