A man is sent back and forth and in and out of time in an experiment that attempts to unravel the fate and the solution to the problems of a post-apocalyptic world during the aftermath of WW3. The experiment results in him getting caught up in a perpetual reminiscence of past events that are recreated on an airport’s viewing pier.
A group of strangers find themselves trapped in a maze-like prison. It soon becomes clear that each of them possesses the peculiar skills necessary to escape, if they don't wind up dead first.
Wallace and Gromit have run out of cheese, and this provides an excellent excuse for the duo to take their holiday to the moon, where, as everyone knows, there is ample cheese. Preserved by the Academy Film Archive.
Wallace rents out Gromit's former bedroom to a penguin, who takes up an interest in the techno pants created by Wallace. However, Gromit later learns that the penguin is a wanted criminal. Preserved by the Academy Film Archive.
Wallace's whirlwind romance with the proprietor of the local wool shop puts his head in a spin, and Gromit is framed for sheep-rustling in a fiendish criminal plot.
After suffering a head injury during training, aspiring footballer Jordan traverses his own mind and memory in order to rediscover his passions and fix his broken relationship with his Coach Father.
Francisco is escorted by Sergeant Martinez and a group of soldiers in search of a marijuana plantation. Francisco has promised to show them the way in exchange for a monetary reward, but apparently, it is complicated to remember the exact location. By finding the field by another group of soldiers who accompanied them, Francisco ask for a part of the reward ... But things are not always as one would like.
Based on the shamanic rituals in Mongolia and Siberia, this is a testament to the need to reclaim the ideas of animism for planetary health and non-human materialities.
A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun and run by beings with telekinetic powers who seek the souls of humans.
Wilson Periera, takes you to a small village in Kerala (South India) and further into an old house near the village cemetery. The story revolves around Wilson Periera, the cemetery keeper and his only family, his pets. The film shows perplexed Periera’s quest to find out the mystery behind the disappearance of his beloved fish.
HERE presents an immersive virtual reality (VR) adaptation of Richard McGuire's ground-breaking graphic novel. This unique experience is a grand biopic - where the main character is place rather than person. Through volumetric capture and virtual reality technology, we join the myriad characters throughout time who have called this particular room home. Viewers witness the echoes and reverberations of human interactions that ripple through time, connecting with those who have come before, as well as those yet to come. The innovative VR narrative invites audiences to reflect on the nature of human experience across generations. An Intel Studios original co-produced with 59 Productions.